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Question Game object and particle system change of relative proportions when camera moves

Discussion in 'General Graphics' started by CodeFixer, Jun 29, 2022.

  1. CodeFixer

    CodeFixer

    Joined:
    Apr 28, 2022
    Posts:
    13
    I am using the traditional Particle System. I have a particle system producing a cyan ring that should coincide with the circumference of a real sphere ( the sphere is not a particle system ). Both are in hierarchy under an empty object.
    My problem is that until the camera remains at the same distance used to build the particle system ( and to scale everything ) everything works as expected ( picture 1 ), but when the camera ( it could be on a character ) approaches or gets far from the sphere, the ring ( ie the particle system ) and the sphere lose their alignment and the sphere tends to appear much larger. Picture 2. The sphere is semi-transparent but the issue can be clearly seen.
    1 (1).png 2.png