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Game Localization

Discussion in 'Windows' started by Seguame, Jan 24, 2016.

  1. Seguame

    Seguame

    Joined:
    Nov 23, 2015
    Posts:
    7
    Hi!

    I'm having a hard time figuring out how to let Windows Store that mi application supports more then one language.
    I do my translations parsing files internally so I don't see the necessity of creating empty resources in the final Windows 10 Universal solution.

    When submitting my game, only English appears for description and the available langs only displays en-US. But I don't see where in the manifest I'm supposed to add the other langs. [I only see Default language option]

    Anyone have an idea?
    Thanks!
     
  2. Seguame

    Seguame

    Joined:
    Nov 23, 2015
    Posts:
    7
    Welp, seems like the solution was actually just create dummy resource files and put them in folders of the supported langs
     

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