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Game Like The Line Zin in Unity

Discussion in '2D' started by NexTGeNDeV, Aug 3, 2015.

  1. NexTGeNDeV

    NexTGeNDeV

    Joined:
    Jan 7, 2015
    Posts:
    6
  2. tedthebug

    tedthebug

    Joined:
    May 6, 2015
    Posts:
    2,570
    Start off by making a simple level. Have colliders on everything, have the camera follow the player, put a movement script on the player, detect the collisions. After that work out what you want to happen when the player collides with something.
     
    NexTGeNDeV likes this.
  3. NexTGeNDeV

    NexTGeNDeV

    Joined:
    Jan 7, 2015
    Posts:
    6
    Thank you tedthebug :):)

    How can i make player (ball) explode? particle?

    Thank you again
     
    Last edited: Aug 3, 2015
  4. vakabaka

    vakabaka

    Joined:
    Jul 21, 2014
    Posts:
    1,153
    "destroy" (or "SetActive(false)") ball and "instantiate" particle object on that place.
     
    Last edited: Aug 3, 2015
    NexTGeNDeV and tedthebug like this.
  5. NexTGeNDeV

    NexTGeNDeV

    Joined:
    Jan 7, 2015
    Posts:
    6
    thank you vakabaka and tedthebug..