Hey guys! When I test my game on a device, it keeps running with all of its sounds after being minimized and it keeps going on even if I open another app. The thing is, a year-old version of the same game doesn't do this. I even built the new version of the game with the same Unity version (4.0.3) of the previous built that doesn't have this issue, but it keeps happening. What could I be missing? I submitted the bug to the Issue Tracker: Case 672432. I would love if you could direct me to a workaround in the meantime! Thank you!