Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Voting for the Unity Awards are OPEN! We’re looking to celebrate creators across games, industry, film, and many more categories. Cast your vote now for all categories
    Dismiss Notice
  3. Dismiss Notice

Game getting crashed in webgl version

Discussion in 'WebGL' started by Amir188, Jan 23, 2018.

  1. Amir188

    Amir188

    Joined:
    Jan 23, 2018
    Posts:
    4
    Hi,

    Using Unity 2017.2.0f3
    Build runned on Firefox

    * Unity standalone and editor mode is working fine.
    * For Unity WebGl platform game is getting crashed unexpectedly. Its suggesting for us to see the console but i m not able to reproduce the prob why it is getting crash. crash is happening for 2 different games and for both we use signalR.
    Any help will be appreciated

    Below is the log report

    -->>>Log report for first crash (this log came many times than other log report )


    Invoking error handler due to
    uncaught exception: abort() at jsStackTrace (22-1-2018-1.asm.framework.unityweb:1154:12)
    stackTrace (22-1-2018-1.asm.framework.unityweb:1168:11)
    abort (22-1-2018-1.asm.framework.unityweb:21029:43)
    _abort (22-1-2018-1.asm.framework.unityweb:8216:2)
    _free (blob:669358:1)
    UnityLoader["5df179e626078c3ecc1bdc9f62f923c8"]/_free [asm._free] (22-1-2018-1.asm.framework.unityweb:19250:9)
    _ES_Create [_ES_Create/event.eventImpl.onmessage] (22-1-2018-1.asm.framework.unityweb:10521:24)



    -->>Log report for other crash next day

    uncaught exception: abort() at jsStackTrace@blob:null/e246e7bc-f57a-460c-bb74-a6652accdc97:1154:12
    stackTrace@blob:null/e246e7bc-f57a-460c-bb74-a6652accdc97:1168:11
    abort@blob:null/e246e7bc-f57a-460c-bb74-a6652accdc97:21029:43
    _abort@blob:null/e246e7bc-f57a-460c-bb74-a6652accdc97:8216:2
    _free@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:669434:1
    __ZN13MemoryManager12LowLevelFreeEPvj [MemoryManager::LowLevelFree(void*, unsigned int)]@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:2958095:1
    __ZN17LowLevelAllocator4FreeEPvj [LowLevelAllocator::Free(void*, unsigned int)]@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:2936840:1
    __ZN21UnityDefaultAllocatorI17LowLevelAllocatorE10DeallocateEPv [UnityDefaultAllocator<LowLevelAllocator>::Deallocate(void*)]@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:2446117:1
    __ZN13MemoryManager10DeallocateEPvRK10MemLabelId [MemoryManager::Deallocate(void*, MemLabelId const&)]@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:1759853:1
    __ZdlPv [operator delete(void*)]@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:2705162:1
    __ZNSt3__212basic_stringIDsNS_11char_traitsIDsEENS_9allocatorIDsEEED2Ev [std::__2::basic_string<char16_t, std::__2::char_traits<char16_t>, std::__2::allocator<char16_t> >::~basic_string()]@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:2898058:1
    __ZN6il2cpp2vm6String6NewLenEPKcj [il2cpp::vm::String::NewLen(char const*, unsigned int)]@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:2419828:1
    __ZN6il2cpp2vm13MetadataCache25GetStringLiteralFromIndexEi [il2cpp::vm::MetadataCache::GetStringLiteralFromIndex(int)]@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:2468305:1
    __ZN6il2cpp2vm13MetadataCache24InitializeMethodMetadataEj [il2cpp::vm::MetadataCache::InitializeMethodMetadata(unsigned int)]@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:1739108:1
    _Encoding_GetEncoding_m2475966878@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:1095611:1
    _GZipStream__cctor_m2507926146@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:2335467:1
    __Z31RuntimeInvoker_Void_t1841601450PFvvEPK10MethodInfoPvPS4_ [RuntimeInvoker_Void_t1841601450(void (*)(), MethodInfo const*, void*, void**)]@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:2882066:1
    dynCall_iiiii@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:2884221:1
    invoke_iiiii@blob:null/e246e7bc-f57a-460c-bb74-a6652accdc97:16476:10
    __ZN6il2cpp2vm7Runtime6InvokeEPK10MethodInfoPvPS5_PP15Il2CppException [il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**)]@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:2419791:1
    __ZN6il2cpp2vm7Runtime9ClassInitEP11Il2CppClass [il2cpp::vm::Runtime::ClassInit(Il2CppClass*)]@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:1353602:1
    __ZN6il2cpp2vm6Object16NewAllocSpecificEP11Il2CppClass [il2cpp::vm::Object::NewAllocSpecific(Il2CppClass*)]@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:2293739:1
    __ZN6il2cpp2vm6Object3NewEP11Il2CppClass [il2cpp::vm::Object::New(Il2CppClass*)]@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:2929751:1
    dynCall_ii@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:2964757:1
    invoke_ii@blob:null/e246e7bc-f57a-460c-bb74-a6652accdc97:17524:10
    _SignalRConnection_Decompress_m2570884729@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:1067436:1
    _SignalRResponseHandler_TakeNMBDetails_m4255641985@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:1622954:1
    _OnMethodCallCallbackDelegate_Invoke_m2179032988@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:2362047:1
    dynCall_viiii@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:2893727:1
    invoke_viiii@blob:null/e246e7bc-f57a-460c-bb74-a6652accdc97:16972:3
    _Hub_BestHTTP_SignalR_Hubs_IHub_OnMethod_m394854510@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:986001:1
    __ZN23InterfaceActionInvoker1IP29MethodCallMessage_t1119839878E6InvokeEjP11Il2CppClassP12Il2CppObjectS1_ [InterfaceActionInvoker1<MethodCallMessage_t1119839878*>::Invoke(unsigned int, Il2CppClass*, Il2CppObject*, MethodCallMessage_t1119839878*)]@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:2070798:1
    _Connection_BestHTTP_SignalR_IConnection_OnMessage_m2844795491@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:825490:1
    __ZN23InterfaceActionInvoker1IP12Il2CppObjectE6InvokeEjP11Il2CppClassS1_S1_ [InterfaceActionInvoker1<Il2CppObject*>::Invoke(unsigned int, Il2CppClass*, Il2CppObject*, Il2CppObject*)]@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:2092556:1
    _Connection_BestHTTP_SignalR_IConnection_OnMessage_m2844795491@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:825479:1
    __ZN23InterfaceActionInvoker1IP12Il2CppObjectE6InvokeEjP11Il2CppClassS1_S1_ [InterfaceActionInvoker1<Il2CppObject*>::Invoke(unsigned int, Il2CppClass*, Il2CppObject*, Il2CppObject*)]@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:2092556:1
    _ServerSentEventsTransport_OnEventSourceMessage_m3863582117@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:2421841:1
    _OnMessageDelegate_Invoke_m2345011670@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:2379267:1
    dynCall_viiii@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:2893727:1
    invoke_viiii@blob:null/e246e7bc-f57a-460c-bb74-a6652accdc97:16972:3
    _EventSource_OnMessageReceived_m241913854@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:1073720:1
    _EventSource_OnMessageCallback_m1791454704@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:2088929:1
    dynCall_viiiiiii@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:2808685:1
    invoke_viiiiiii@blob:null/e246e7bc-f57a-460c-bb74-a6652accdc97:17284:3
    _ReversePInvokeWrapper_EventSource_OnMessageCallback_m1791454704@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:2213788:1
    dynCall_viiiii@blob:null/7d2e3fc5-2e62-48c1-b5e2-63b8efe0f2c5:2870323:1
    dynCall@blob:null/e246e7bc-f57a-460c-bb74-a6652accdc97:585:11
    _ES_Create/event.eventImpl.onmessage@blob:null/e246e7bc-f57a-460c-bb74-a6652accdc97:10519:3






    Thanks,
    Amir
     
    Last edited: Jan 23, 2018
  2. Marco-Trivellato

    Marco-Trivellato

    Unity Technologies

    Joined:
    Jul 9, 2013
    Posts:
    1,654
    I would suggest to try the latest patch.
     
  3. Amir188

    Amir188

    Joined:
    Jan 23, 2018
    Posts:
    4
    we have already tried p4 patch but still facing the same issue
     
  4. Marco-Trivellato

    Marco-Trivellato

    Unity Technologies

    Joined:
    Jul 9, 2013
    Posts:
    1,654
    anything more in the log that might be useful? what does your project do?
     
  5. Amir188

    Amir188

    Joined:
    Jan 23, 2018
    Posts:
    4
    when we run the game without signalR it is working gud... if we run with signalR we are getting above log report. both for webgl build... so it is clear its nt happening bcz of game ... but might be while communicating between game and backend.


    My project completely runs on AI and for any actions or movement we take values from server. User don't have any control to the game.