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Game Design school? A new gig

Discussion in 'Game Design' started by Gigiwoo, Nov 21, 2017.

  1. Gigiwoo

    Gigiwoo

    Joined:
    Mar 16, 2011
    Posts:
    2,981
    You remember that Unite talk (What Makes Great Games Great)? After that, I did a bit at a Unity Meetup, which is how I met the nice folks over at Laguna College of Art and Design. Which of course, is how I got drafted for my first professor gig! This fall I've been busy teaching teaching GA500 - Game Design Mechanics.

    It's been hard, and at the same time, absolutely wonderful! The small size allows the master's level class to go into amazing depth. It's not just a gloss over of flow and simplicity, we go into EVERYTHING. They've been deconstructing games, playing games, and of course, designing their own - turns out it's easier to learn the material than put it into practice!

    I've met so many of you digitally that it'd be fun to take it face-to-face. And, since it's a remote skype program, it's open to anyone, anywhere. Check out this interview. And hope to see you next fall!

    ga500_logo_med.png

    Gigi

    PS - yes, I still make games for a living full time. This is extra-credit, a bit of giving back and also pushing myself. Try, Improve, Repeat.
     
    JoeStrout and Habitablaba like this.