I looked at the gameplay for Silent Hills, and I was blown by it. Not the fact that it's scary, but by the fact how simple it is. From a development standpoint, it's ingenious. You have the play basically going in a circle over and over, with new puzzles and new atmosphere per loop. IMO, it's the best way to do something unique with less work on a smaller budget(for indies). What do you guys think after seeing the trailer?