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★ Game Creator ★

Discussion in 'Assets and Asset Store' started by Catsoft-Studios, Jul 12, 2017.

  1. Tayobobo

    Tayobobo

    Joined:
    Jan 28, 2021
    Posts:
    3
    Is it possible to put your own animator using the in built transition ? In game creator and is Emerald AI going to work with game creator like I can still use the Melee module and behavior module when emerald ai is attached?
     
  2. Tayobobo

    Tayobobo

    Joined:
    Jan 28, 2021
    Posts:
    3
    And please can playmaker work with game creator?
     
  3. Tayobobo

    Tayobobo

    Joined:
    Jan 28, 2021
    Posts:
    3
    If I use emerald to control the Ai is it possible to still govern it with behavior module so as to be able to trigger melee module and stuff like that and thus game creator support playmaker?
     
  4. hoschi3d

    hoschi3d

    Joined:
    Oct 4, 2014
    Posts:
    18
    Is it possible to create a sprite shooter weapon system like Doom/Duke 3D using Game Creator and the Shooter extension?
     
  5. thgsousa

    thgsousa

    Joined:
    May 7, 2021
    Posts:
    6
    how do I access the local variable of an object from a list or global variable?
     
  6. jeroll3d

    jeroll3d

    Joined:
    Nov 6, 2010
    Posts:
    249
  7. Krabbamayne

    Krabbamayne

    Joined:
    Jun 13, 2020
    Posts:
    1
    I use Game Creator to make my character crouch, and I also use the Shooter module to give him a gun. When he is crouching, the animation makes it so the character aims down at the floor, instead of where you are aiming. How do I fix this?
     
  8. jim00

    jim00

    Joined:
    Feb 1, 2015
    Posts:
    57
    Is there any documentation or tutorials about how to use List Variable Iterator and List Variable Loop?
     
  9. Savanorolla

    Savanorolla

    Joined:
    Dec 15, 2021
    Posts:
    3
    Hey! Are there plans to integrate with Wwise?
    Surely it is possible to do this through writing a script, but I am a sound designer and far from programming. Thanks!
     
  10. Lucas_Maire

    Lucas_Maire

    Joined:
    Jan 24, 2022
    Posts:
    1
    hello I'm making a game where there are character changes but Game Creator recognizes only one ActivePlayer on the Stage that he will find thanks to a Hook.
    How to change active player with the hook when I change character?

    Thanks !
     
  11. jeroll3d

    jeroll3d

    Joined:
    Nov 6, 2010
    Posts:
    249
    Transversal Module

    I did some tests with the 'point and click' (using 3rd camera system) in this system we would have to define the end of the 'walk' movement, something like 'reset', or the 'player' ll walk to infinite. Any ideas how to do this?

    thanks in advance
     
  12. Xeisu

    Xeisu

    Joined:
    Nov 8, 2020
    Posts:
    2
    I own GC2 and GC1 and I was wondering if it would be possible to have the GC2 Locomotion in GC1 for the Player? Would it be somehow possible by copying some files?
     
  13. prakashkumar1305

    prakashkumar1305

    Joined:
    May 21, 2021
    Posts:
    1
    Is it possible to use modules like stats, quests for 2D?
     
  14. archisan

    archisan

    Joined:
    Aug 26, 2019
    Posts:
    8
    hi,
    why may player (custom one) did not touch the terrain with the feet?
    This happen with standard animation and also with custom one.
    I have add to my idle animation foot ik left and right but notthing change, also adjusting the curve.
    anyone have the same problem? And how to fix it?

    regards
     
  15. DenzelWashingMachine

    DenzelWashingMachine

    Joined:
    Nov 17, 2019
    Posts:
    3
    Alright I checked from page 9 to 21 and zero questions or answers regarding my problem. I asked in discord on 13th its now 16th here. I am making an xp leveling system. Health/Mana etc work correctly they slowly fill up as needed and drop when damage is dealt. The player is getting XP on kills and leveling up. However if I make a stat for MaxExp and set it say 250 the bar will hit 250 and levels but the bar stays at 250 it doesnt reset to 0 and the max exp amount does not raise to calculate the next level say 500 for example. I have tried setting it to reset with triggers setting value to 0 on change of player level which does not work. I read the documentation on website I searched youtube. There is no information on this and the progression bars have no information or any guide at all which seems like something that would be perfect for this. It mentions threshold and progression but does not mention how to use them. A stat system is great but if the only examples are health and strength and leaving xp/leveling out of it well it seems kind of strange. I was looking at character creator 2 but if the support is just gone and gc 1 has no information on this stuff its a hard sale for me. This is my last shot at this I own almost all the modules but the support on discord is just not there and the documents arent clear even outdated in regards to what it tells you to do cause errors and wont work. Please flesh out the docs or make a couple videos as they would likely translate some of it over to gc2 and most people buying stats module would likely be doing so to make an rpg type of gamer with a leveling system which likely also uses progression bars.
     
    AGregori likes this.
  16. AGregori

    AGregori

    Joined:
    Dec 11, 2014
    Posts:
    527
    I hear you, the only relevant docs right now are the 12min youtube tutorial and the docs at https://docs.gamecreator.io/stats/ but these are all more of a quickstart and we're left to experiment heavily with Stats.
    The module needs a 20+ min course on how to create custom XP stats: https://gamecreator.io/learn/courses

    Also, as you're prolly aware, @Catsoft-Studios wasn't active on this forum for a year, their Discord is still the best shot. But what we need is an in-depth course on their site.
     
    DenzelWashingMachine likes this.
  17. DenzelWashingMachine

    DenzelWashingMachine

    Joined:
    Nov 17, 2019
    Posts:
    3
    Yeah the discord is dead a guy had a question on the 2nd of this month still no reply to him and its now the 16th I actually found a solution and replied to how I fixed my situation with a similar problem. The same problem then happened again after changing nothing and just re-opening the unity project seems a stat is missing from TLB each time must be a new bug probably stemming from gc2 code into gc1. The real problem is they are showing off good pics of modules with very basic info so someone looks at it says wow thats just what i need to find out later they cant achieve what they want without help which they will also not find. I checked the discord back to early last year to see a question regarding how to use progession tables and the only response was "check the documentation its all there". So far im seeing these guys as either lazy coders or expert con artists. Any asset in the store should have detailed information on what can be achieved and how to use its functions. As of now I cant go forward with gc1 or any of its modules because there is no explanation on how to use stats or progession tables which renders all modules plus gc 1 useless waste of money. So if I dont get an answer soon I will have to code up my own character controller and fps full body camera and I will just use the GAS system that got converted to unity and is free. I want to believe catsoft means well and they are scamming ppl for money but honestly fair warning for anyone even if you get gc2 dont expect support its just not there at the very least they should have a disclaimer for gc1 and gc2 regarding this. Unity store can do better than this so can catsoft. And if I do get an answer or solution I will make a video about it but not for catsoft..it will be for the users who like me are stuck and given no support.
     
  18. DenzelWashingMachine

    DenzelWashingMachine

    Joined:
    Nov 17, 2019
    Posts:
    3
    Update after addressing the lack of support and giving it a 1 star review until they update the docs or tutorials or reply to discord for problems going back over a year I have now been banned from the discord. If you want help you are free to ask but you will never get any instead of addressing issues with GC1 or providing any help they make GC2 so they can fatten there pockets more and not help anyone. These guys should be removed from the store along with all modules. If they have the time to ban a user for asking for help and warning others for problems going back a year and having no proper docs or tutorials they dont deserve to be selling assets. They could have replied or given an example vid or doc if they had one or a solution but they dont and dont care. Unity please remove these guys and issue a refund to everyone myself included.
     
    salex1 likes this.
  19. AGregori

    AGregori

    Joined:
    Dec 11, 2014
    Posts:
    527
    That would describe 80% of all asset store uploaders. I have to agree with downgrading your review to 1 star: it's a good wake-up call. Again, all they need to do is a 20min course on custom stats... Actually, a bunch of 20min courses on various topics.
     
    salex1 likes this.
  20. Flapman

    Flapman

    Joined:
    Aug 15, 2010
    Posts:
    84
    Hello all. I wanted to see if anyone has used Game Creator to make a point and click adventure - styled game (Myst, etc)?
     
  21. UFREStudio

    UFREStudio

    Joined:
    Nov 20, 2021
    Posts:
    2
    inventory-panel-middle-description.png Hi mates I'm trying to set up the inventory Items descriptions outside the ItemRPG prefab and is driving me crazy there is a way to achieve this without editing the Game Creator Scripts? There is some action to get the Item description onHover or Onclick

    This is the case:
    When I hover over the item I want to display the description in the middle panel of my inventory.
     
  22. kettilman

    kettilman

    Joined:
    Apr 27, 2022
    Posts:
    3
    Does anyone on here know why my throwing weapons (grenades) and bow, anything I have to charge, wants to shoot behind my character, but my other range weapons shoot straight ahead like they are supposed to. Using latest unity and Game Creator version 1 with all the modules. Thanks
     
  23. UFREStudio

    UFREStudio

    Joined:
    Nov 20, 2021
    Posts:
    2
    kettilman likes this.
  24. kettilman

    kettilman

    Joined:
    Apr 27, 2022
    Posts:
    3
    It was m muzzle direction, somehow it got turned around.
     
  25. JeffreyStrate

    JeffreyStrate

    Joined:
    Jul 27, 2016
    Posts:
    33
    Helft mal ich hab fehler Game Creater 2 Mit allen DLC
    Assets\Plugins\GameCreator\Packages\Core\Runtime\Common\Structures\TreeView\TSerializableTree.cs(69,18): error CS1061: 'TSerializableTree<TValue>' does not contain a definition for 'm_Dirty' and no accessible extension method 'm_Dirty' accepting a first argument of type 'TSerializableTree<TValue>' could be found (are you missing a using directive or an assembly reference?)

    BUILD GAME ERROR
     
  26. JeffreyStrate

    JeffreyStrate

    Joined:
    Jul 27, 2016
    Posts:
    33
  27. Adurnha

    Adurnha

    Joined:
    Feb 28, 2019
    Posts:
    7
    Hello,
    I have issue installing GameCreator 1.1.16.

    After installing it, I have error messages in the console stating :

    Can't create asset at Assets/Plugins/GameCreatorData/Core/Resources/GameCreator/Databases/DatabaseFeedback.asset because it's a folder.
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    GameCreator.Core.IDatabase:SetupDeferred<GameCreator.Feedback.DatabaseFeedback> () (at Assets/Plugins/GameCreator/Core/ScriptableObjects/Data/IDatabase.cs:79)
    UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()


    UnityException: Creating asset at path Assets/Plugins/GameCreatorData/Core/Resources\GameCreator/Databases\DatabaseFeedback.asset failed.
    GameCreator.Core.IDatabase.SetupDeferred[T] () (at Assets/Plugins/GameCreator/Core/ScriptableObjects/Data/IDatabase.cs:79)
    UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at <bf6080dbf0564cf1b405dfd6e0dac725>:0)


    I have the same error for all files in the folder :
    - DatabaseFeedback.asset
    - DatabaseGeneral.asset
    - DatabaseLocalization.asset
    - DatabaseQuickstart.asset
    - DatabaseVariables.asset

    I am using Unity 2022.3.5