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Game crashes with "Unloading Unused Serialized files" in xCode

Discussion in 'iOS and tvOS' started by Nadan, Oct 4, 2016.

  1. Nadan

    Nadan

    Joined:
    Jan 20, 2013
    Posts:
    341
    Hi,

    I get this last note with xCode and then my game freezes.

    Unloading 4 Unused Serialized files (Serialized files now loaded: 0)

    Any help of idea what might cause this?
     
    Last edited: Oct 4, 2016
  2. christophergoy

    christophergoy

    Unity Technologies

    Joined:
    Sep 16, 2015
    Posts:
    735
    Hi @Nadan,
    Could you provide more information about your project? A stack trace, or when this is happening exactly could help us more. Also if you have a small reproduction case, you could file a bug, attach your project and post the case number here.
    Cheers,
    Chris
     
  3. Nadan

    Nadan

    Joined:
    Jan 20, 2013
    Posts:
    341
    Hi, I noticed that it has something to do with A* pathdinding asset that my game uses and maybe memory increasing. Here is some more details from xCode as I asked help from the author of A* pathdinding:

    http://forum.arongranberg.com/t/issues-with-ipad/3210

    I could make small example scene and file a bug to you as well.