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Game crashes when player moves through doorway or tunnel

Discussion in 'AR/VR (XR) Discussion' started by jessekirbs, Jan 19, 2015.

  1. jessekirbs


    Apr 4, 2014
    s anyone else experiencing this? I'm using Playmaker and Camera Path Animator to move an OVRCameraRig (Oculus Rift player prefab). Everything runs smoothly, but when the camera moves under a doorway or through a tunnel, the game completely locks up. Here is my system info:

    Macbook Pro
    OSX 10.9.5
    2.5 GHz i7
    8 GB 1333 MHz DDR3

    Unity 4.5.5f1

    Oculus SDK 0.4.4

    Any help would be greatly appreciated.