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Game crashes after splash screen when adding a terrain

Discussion in 'Editor & General Support' started by hbdeveloppeur, Dec 25, 2017.

  1. hbdeveloppeur

    hbdeveloppeur

    Joined:
    Dec 25, 2017
    Posts:
    2
    Hello every one,

    I have a simple empty project. When I build and run on my 3 phones, everything works great until I add a terrain object, wathever the size of the terrain is. (It is ok with other objects)

    When I do, the app crashes after the unity splash screen.

    This happens on my MacBookAir and my Hp laptop.

    Please tell me how can I get this to work. Or should I use another object to imitate a terrain ?

    This is my build settings :



    Info + logcat :
    - Test on xPeria z3 : FAILS
    - Test on xPeria aqua : FAILS
    - Test on Asus phone : SUCCESS
    Unity 2017 3.0f3 - MacOs (do the same problem with computer under windows)
    ---
    Thanks a lot for helping <3
     
    Last edited: Dec 25, 2017
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  2. hbdeveloppeur

    hbdeveloppeur

    Joined:
    Dec 25, 2017
    Posts:
    2
    I finally found a solution, downgrade the version of unity to a previous one, that worked like a charm.
     
  3. Ebonicus

    Ebonicus

    Joined:
    Oct 31, 2016
    Posts:
    158
    Unity 2017 3.0f3 is what I am running, I am seeing this crash. Did you downgrade to 2017.2?
     
  4. JustAnotherDude

    JustAnotherDude

    Joined:
    Oct 28, 2013
    Posts:
    279