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Resolved Game Crashed after Splash Screen Fixed!

Discussion in 'Editor & General Support' started by Rachan, Apr 15, 2024.

  1. Rachan

    Rachan

    Joined:
    Dec 3, 2012
    Posts:
    806
    Hi there!

    today I would like to tell peoples what I have fixed!
    So basically I working on Unity 2022.3.21f1 with my big game project
    the project is about 20 GB, I can call this big right?

    and I have an issue when I build to iOS on iPad from 2008 for test
    and my game was suddenly stop and Crashed after Splash Screen

    and if the device has connected to Mac it won't crash But the splash screen will show forever!
    then when I've plug out of Mac and run again, the game was close itself after Splash Screen

    Now I know what happen.
    because my game is very big project and I can't load that all big data at one scene!
    I have to separate loading scene for each big data, such as 2 or 3 loading scene for
    initializing objects,

    that is, what I just want to share!
     
    CodeSmile likes this.
  2. CodeSmile

    CodeSmile

    Joined:
    Apr 10, 2014
    Posts:
    7,019
    Ah yes, very likely the (initial) scene load took too long so that the iOS watchdog kills the app because it believes the app is unresponsive.
     
    Rachan likes this.