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Game.all Population

Discussion in 'Input System' started by Heimlink, Apr 11, 2019.

  1. Heimlink

    Heimlink

    Joined:
    Feb 17, 2015
    Posts:
    29
    I've switched my project to work with the package directly from the latest codebase of the develop branch from the repository. I'm working with today's latest commit, and I've noticed that Game.all doesn't seem to be populated until the first Update call.

    Previously (i.e. official 0.2.6-preview), Game.all was populated when accessed at Awake/Start calls, but it seems this is no longer the case now. I'm not sure if this is by design, or if it's due to change in the native input system?

    Thanks,