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Galaxy S8 taps not working correctly

Discussion in 'Android' started by Pixpik, Nov 23, 2018.

  1. Pixpik

    Pixpik

    Joined:
    Jan 30, 2018
    Posts:
    3
    Im developing a 2d game and started testing on the s8 to what long screen would behave, seems that the taps are not working sometimes por ui elements and it gets worse when enabling full screen. I thought maybe it has something to do with the Canvas Scaler but not sure... any idea why this could be hapenning?
     
  2. MD_Reptile

    MD_Reptile

    Joined:
    Jan 19, 2012
    Posts:
    2,663
    General discussion isn't really meant for this kind of thread, it would probably make more sense in android platform discussion section... but anyway I am not sure I understand exactly what you mean. What happens on a different device? Does everything seem to work normal elsewhere?
     
  3. Pixpik

    Pixpik

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    Jan 30, 2018
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    3
    Sorry for that, I was looking for a proper section but didnt find it, yeah, in "normal" aspect ratio devices input works normal for android and ios (havent tried physical iphoneX yet)
     
  4. MD_Reptile

    MD_Reptile

    Joined:
    Jan 19, 2012
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    2,663
    Hmm well I haven't tested a s8 myself so I can't help. I'd say setup a custom resolution in the editor game view, that matches the res of the s8, and then see how you can adjust the UI to match. (not sure about the input issues though)
     
  5. Pixpik

    Pixpik

    Joined:
    Jan 30, 2018
    Posts:
    3
    Thats the weird part, I have positioned de UI correctly for some of those new devices but the only thing that behaves weird is the input :(