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Galaxy S6 renders jittering / stuttering in right eye

Discussion in 'AR/VR (XR) Discussion' started by Gamesmold, May 19, 2015.

  1. Gamesmold

    Gamesmold

    Joined:
    Sep 6, 2011
    Posts:
    74
    Hi there,

    I wonder what I'm doing wrong here.
    I'm using Unity 4.6.3 with Oculus Mobile SDK 0.5.1 and when I test my apps on the Galaxy S6, the right eye is rendered with stuttering animation. The left eye is running perfectly smooth.

    When testing the app on the Note 4, everything is just fine.

    Can anybody tell me how to get this running on the S6 too?

    Thank you so much!
    Thomas
     
  2. Gamesmold

    Gamesmold

    Joined:
    Sep 6, 2011
    Posts:
    74
    Maybe I should also add that I'm working on a Mac, OSX 10.9.5.

    Actually, Unity 4.6.3 on a Mac seems to be unable to export a working Gear VR app for the S6... Or has anybody managed to do this?
     
  3. Gamesmold

    Gamesmold

    Joined:
    Sep 6, 2011
    Posts:
    74
    Found the solution!
    You have to force Open GL ES 2.0 instead of 3.0.
    Then it works on the S6, too...
     
  4. DScarpelli

    DScarpelli

    Joined:
    Sep 23, 2010
    Posts:
    17
    Thanks, you saved me a few hours of headaches. I had the same problem.
     
  5. polytropoi

    polytropoi

    Joined:
    Aug 16, 2006
    Posts:
    681
    Me too, I was getting frustrated - that was the one setting I didn't try! Thanks for posting.