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Gaia import custom tree

Discussion in 'Editor & General Support' started by wkdwilliams, Sep 12, 2017.

  1. wkdwilliams

    wkdwilliams

    Joined:
    Sep 4, 2017
    Posts:
    1
    I have a tree model I downloaded from the asset store and I don't know how I'm to import this tree into Gaia's tree cluster function, so when Gaia generates my terrain and trees, my custom tree will be added in random locations. Any advice or link to a tutorial for this?
     
  2. BrokenVector

    BrokenVector

    Joined:
    Feb 2, 2017
    Posts:
    40
    Bump. I would like yo know as well.
     
  3. BetterFries

    BetterFries

    Joined:
    May 28, 2017
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  4. BrokenVector

    BrokenVector

    Joined:
    Feb 2, 2017
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    You have to make a duplicate of the resources file under the data folder. If you click on your duplicate, you can edit the existing tree prefabs used in the Editor. You can also add new tree instances by right clicking and duplicating a current tree instance and then editing that.

    If that doesn't work, the tree likely isn't Unity tree compatible. Try adding it as a gameobject on the resources file instead, then run a clustered gameobject manager on the Gaia Manager.
     
  5. Deleted User

    Deleted User

    Guest

    i want to know how to add tree in gaia, i can add them to the normal terrain but how i hade them to gaia ?
     
  6. Deleted User

    Deleted User

    Guest

    Ok i find out how, you have to use the files under Gaia-Data, then use you brain
     
  7. BoogieD

    BoogieD

    Joined:
    Jun 8, 2016
    Posts:
    236
    You brain is good to use sometimes. :)