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Future support for extra bones in a Humanoid rig?

Discussion in 'Animation' started by JOHNMCLAY, Sep 15, 2014.

  1. JOHNMCLAY

    JOHNMCLAY

    Joined:
    May 23, 2012
    Posts:
    38
    Hey there,

    I was wondering if there are plans in Mecanim to support more than 1 spine bone (excluding the chest) and other extra bones? (like forearm roll bones etc.)

    Thanks for your time :)

    John
     
  2. Mecanim-Dev

    Mecanim-Dev

    Joined:
    Nov 26, 2012
    Posts:
    1,675
    Hi john,

    it on the road map to add roll bones for the humanoid rig, but it not yet planed. For the extra spine, it not on the road map.
    You can read this blog to get an overview of the choice we did for humanoid rig
    http://blogs.unity3d.com/2014/05/26/mecanim-humanoids/