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Question funnel triggered twice

Discussion in 'Unity Analytics' started by neufoctobre, May 11, 2023.

  1. neufoctobre

    neufoctobre

    Joined:
    Jun 20, 2015
    Posts:
    94
    Hi,

    I would like to know if it's possible for the funnel event to be sent twice without broking the stats.

    I need it for example for a tutorial with multiple steps.
    In case the player skip the tutorial in the middle of it then I want to trigger all the tutorial funnels

    example of the tutorial where each step is a funnel
    step 1, step 2 , step 3, step 4 ...

    wherever the player skip the tutorial I send all the funnels even the player already triggered it.
    Is it working this way?

    Thanks
     
  2. Unity_AndyP

    Unity_AndyP

    Unity Technologies

    Joined:
    Jun 23, 2021
    Posts:
    65
    This will depend on what you are wanting to look at.

    If you are wanting just to see how many people get stuck on the tutorial then doing it the above way would be best, sending all 4 events for tutorial completion will allow you to see who moved onto the main game.

    Funnels are most useful when they are following a linear path, if someone can skip part of the funnel and carry on the data recorded won't be as effective and useful as, for example, the data for users has to flow through levels 1 to 10 and you are looking for a drop-off point