Please add functionality to turn off generation/zipping of the symbols file. In many cases I don't need it and if I can save 30 seconds by disabling it, that would be very useful to me. I use a custom build pipeline, thus I need an editor API to turn symbols.zip generatiotn on/off via code. Spoiler: Old text If I build with il2cpp, Unity generates a symbols.zip file, which is great and much appreciated. However, can I turn the zip step off somehow? I want to turn it off for "quick builds", to save a few seconds when doing a build locally.