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[Fulltime | Remote | GMT/BST] Unity Developer/Programmer - Marshmallow Laser Feast

Discussion in 'Commercial: Job Offering' started by michael_mckellar, May 11, 2021.

  1. michael_mckellar

    michael_mckellar

    Joined:
    Feb 26, 2021
    Posts:
    1
    Marshmallow Laser Feast is looking to find a skilled Unity developer to join our internal technical team and help us implement some incredible new projects.

    We are an experiential design studio working at the cutting edge of immersive/interactive technology. Our expertise has earned us a reputation for creating the seemingly impossible.

    We have a gap in our development team for a Unity developer to help us realise two amazing commercial projects; one a next-generation exploration into 5G enabled visitor experiences utilising AR, 360 video & Unity-based iOS deployment; the other a state of the art connected museum development, involving multiple interconnected Unity environments across both Windows & Android.

    The projects and team require someone with a skilled logical mind and programmatic skill in C# within Unity. We are less focused on creative or artistic merits in this instance.

    The role will deal with everything from coordinate system mapping/normalisation to 360 video stream manipulation.

    Full job description and details on how to apply can be found here: https://bit.ly/2QzrmkM
    Salary: Dependant on experience.
    Term: Full-time fixed 6-months contract, with a view to extending to permanent, for the right candidate.
    Location: Remote accepted, must be willing to travel & operate within GMT/BST timezone.

    You can contact me directly at michael@marshmallowlaserfeast.com with questions!