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Full Screen window gets scaled after native dialog (NSOpenPanel) is shown

Discussion in 'macOS' started by fcloss, Jun 28, 2019.

  1. fcloss

    fcloss

    Joined:
    Dec 1, 2011
    Posts:
    143
    Hi

    After upgrading Unity to 2018.3 from 2017.4, I have few cases of users on Mac OSX that gets the full screen window scaled after our app call the native NSOpenPanel. The video below shows it. Unfortunately I could not reproduce the issue on our Macs, what is even worse for us. Any suggestions?

    One known case (on the video), is a Mac Mini with external Display, this issue did not happen on 2017.4



    Thanks in advance. Any suggestion is welcome.

    BR
    Fernando
     
  2. fcloss

    fcloss

    Joined:
    Dec 1, 2011
    Posts:
    143
    Hi!

    I would need some help with it. It happens on Mojave 10.14.16 with all devices. The dialog opened on fullscreen causes Unity to loose resolution/dpi.

    The used screen mode is FullScreenMode.MaximizedWindow

    Thanks in advance for any advice.

    BR
     
    Last edited: Aug 7, 2019
  3. fcloss

    fcloss

    Joined:
    Dec 1, 2011
    Posts:
    143
    @JoshPeterson @Tautvydas-Zilys Any chance you could help me? At least to know if it is something you are aware or if it may be a fix on newer Unity version.

    Thanks and sorry to bother you two.
     
  4. andrews_unity

    andrews_unity

    Unity Technologies

    Joined:
    Dec 11, 2015
    Posts:
    201
    Is there a bug file for this ? If so can you please provide the bug number.
     
    fcloss likes this.
  5. fcloss

    fcloss

    Joined:
    Dec 1, 2011
    Posts:
    143
    Hi Andrews, here it is: Case 1176827

    Thanks a lot!
     
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