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Full Screen GUI

Discussion in 'Immediate Mode GUI (IMGUI)' started by neutrino15, May 30, 2008.

  1. neutrino15

    neutrino15

    Joined:
    May 3, 2008
    Posts:
    27
    Hello,

    My game needs to start out in a full screen GUI.. What would be the best way to do this (taking up the least system resources possible?) Should I just make a GUI layer of 1,1,1 with nothing else behind it? Or should I do something else?

    Thanks-
     
  2. DocSWAB

    DocSWAB

    Joined:
    Aug 28, 2006
    Posts:
    615
    Not sure this is what you mean, but we start out with a background image placed as a GUITexture so it can be easily sized to fill the screen.

    Then we use GUI class elements for the GUI. They are not very expensive because their textures are very small.

    We also show just the skybox and one character model with a GUI panel, which also is reasonably fast to load initially.