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Full reimport changes textures mipmaps

Discussion in '2018.3 Beta' started by Foriero, Dec 10, 2018.

  1. Foriero

    Foriero

    Joined:
    Jan 24, 2012
    Posts:
    577
    Hi, when we do full reimport then Unity Editor changes mipmaps of some textures from 1 to 0. This is causing us issues with collab and our local svn. Can this be finally fixed since this bug is there since 2017.

    Thank you, Marek.

    (Case 1108183)
     
    LeonhardP likes this.
  2. Foriero

    Foriero

    Joined:
    Jan 24, 2012
    Posts:
    577
    Found it. Sorry was 3rd assetpostprocessor. Please close the case. Thank you.
     
    LeonhardP likes this.