Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice

Feature Request FSR sharpening parameter - can we get one?

Discussion in 'High Definition Render Pipeline' started by PutridEx, Oct 1, 2021.

  1. PutridEx

    PutridEx

    Joined:
    Feb 3, 2021
    Posts:
    1,127
    Can we expose a parameter setting for the robust contract adaptive sharpen amount? To give users the ability to increase or decrease the sharpening step. As it is now, it's hardcoded, and just like TAA before it's settings were made public, most people will never change it unless it's there in the editor, it would be very helpful.

    FSR is active at 100% for sharpening benefits, it would be great to have access to the amount
     
    Last edited: Oct 1, 2021
  2. PutridEx

    PutridEx

    Joined:
    Feb 3, 2021
    Posts:
    1,127
    i once again ask for your cooperation :D
    I think it's even in the AMD FSR guidelines to expose the value :(
     
    gewl, Deleted User and Ruchir like this.
  3. Alterego-Games

    Alterego-Games

    Joined:
    Jul 13, 2015
    Posts:
    319