Search Unity

  1. Good news ✨ We have more Unite Now videos available for you to watch on-demand! Come check them out and ask our experts any questions!
    Dismiss Notice
  2. Ever participated in one our Game Jams? Want pointers on your project? Our Evangelists will be available on Friday to give feedback. Come share your games with us!
    Dismiss Notice

fruit supplies, bug? I need help Ruby 2DKIT

Discussion in '2D' started by LuizFernando02, Jul 15, 2019.

  1. LuizFernando02


    Jul 13, 2019
    Hi everyone, I'm having a question, I'm doing a tutorial "Ruby Adventure 2D KIT" so far I did not have problems to do the programming and the settings on the unit, anyway .. I realized that the fruits that give life to Ruby goes exactly when I I get 4 fruits, there's more in the scene, I have the programming and there's nothing limit or something, someone has some idea of this bug.
    Note: this occurs when I make a specific path if I change the route of picking the fruit, this does not happen .. :(
    Thank you in advance!

    Programming of life fruit

    using System.Collections;
    using System.Collections.Generic;
    using UnityEngine;

    public class HealthCollectible : MonoBehaviour

    void OnTriggerEnter2D(Collider2D other)
    RubyController controller = other.GetComponent<RubyController>();

    if (controller != null)
    if ( < controller.maxHealth)