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From blender to unity(and others)

Discussion in 'External Tools' started by InstinctDevs, Aug 13, 2018.

  1. InstinctDevs

    InstinctDevs

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    Jul 6, 2018
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    Hi, I need some help for importing from blender to unity. Dont worry i know how to import. I cant get my animations made in blender to unity ive tried different export settings and i animated in pose mode.

    And one last question is about materials. I create materials in cycle cuz its better and cool. But they dont work in unity. I am fully aware of this cuz unity cannot understand the blah blah of cycles. So how do i create amazing textures that would work in unity.
    Thanks
     
  2. BrandyStarbrite

    BrandyStarbrite

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    Materials and textures, are two completely different things.

    To create textures:
    You can UV unwrap a 3d model in blender, and then paint onto the surface of the object, to create a cool texture. Or create a normal map/bump map etc, that can be used in unity.
     
    Last edited: Jan 11, 2019
  3. kdgalla

    kdgalla

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    You can also use Blender to bake normal and AO maps that you can use for Unity's standard shader.
     
  4. BlankDeed

    BlankDeed

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    Your last question; if you create them "in" cycles, as in you wired up the skin, it will not import. There are alternatives in Unity, but if you're interested in the visual style you get then I would read up on lighting and advanced shader tricks in Unity. If you just skin it from a picture, you're Midas.

    And always do what @kdgalla said.

    Edit, oh August.
     
  5. InstinctDevs

    InstinctDevs

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    Lol such an early reply. I already know that now and i can use substance painter adn 3d coat to create textures.
     
  6. BlankDeed

    BlankDeed

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    Glad to see you back and still working at it, you've already beaten a large chunk of your competition.
     
    BrandyStarbrite likes this.
  7. BrandyStarbrite

    BrandyStarbrite

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    Cool!:)