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Friction between rotation planet and landed object

Discussion in 'Physics' started by Fluffern, Dec 31, 2019.

  1. Fluffern

    Fluffern

    Joined:
    Dec 29, 2019
    Posts:
    3
    Yo!

    I'm pretty new to Unity, and I'm currently making a 2D version of KSP. So far I've been able to apply gravitational force from planets on the "rocket" (circle right now), and rotation on the planet.

    However I cannot figure out how to make the "rocket" move with the rotation of the planet. I've tried using a physics material with high friction, but it does not solve it.

    Any suggestions? I imagine it should be a fairly easy fix. (See attached image)
     

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