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Freshly imported and built ARKitRemote crash with SIGABRT on launch. Logs included.

Discussion in 'AR' started by LouisHong, May 3, 2018.

  1. LouisHong

    LouisHong

    Joined:
    Nov 11, 2014
    Posts:
    69
    Logs provided here https://pastebin.com/edpnjrfb

    I notice NullReferenceExceptions during launch without a connection. When connected to the editor, the editor shows the video feed for 1 second then crashes around 1 second.

    Noteworthy exceptions:

    Happens before connection, shows a null exception.
    NullReferenceException: Object reference not set to an instance of an object.
    at UnityEngine.XR.iOS.UnityRemoteVideo_OnPreRender () [0x00000] in <00000000000000000000000000000000>:0
    at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
    at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
    at System.IO.Iterator`1[TSource].Clone () [0x00000] in <00000000000000000000000000000000>:0
    System.IO.Iterator`1:Clone()
    System.IO.Iterator`1:Clone()
    System.IO.Iterator`1:Clone()



    The SIGABRT memory leak.
    arkitremote(366,0x1b4038b40) malloc: *** error for object 0x1132f9772: pointer being freed was not allocated
    *** set a breakpoint in malloc_error_break to debug
    SIGABRT received (abort() call) -- WHOA! I did something nasty. Dumping the stack trace:
    0 arkitremote 0x00000001020685f8 __sig_handler + 180
    1 libsystem_platform.dylib 0x0000000181898b48 _sigtramp + 36
    2 libsystem_pthread.dylib 0x000000018189e288 <redacted> + 376
    3 libsystem_c.dylib 0x000000018166bd0c abort + 140
    4 libsystem_malloc.dylib 0x0000000181735838 <redacted> + 0
    5 arkitremote 0x000000010142eb60 MemoryManager::Deallocate(void*) + 364
    6 arkitremote 0x000000010142e348 MemoryManager::Deallocate(void*, MemLabelId const&) + 400
    7 arkitremote 0x0000000101769f70 GeneralConnection::Connection::SendPendingData(bool) + 88
    8 arkitremote 0x0000000101769dbc GeneralConnection::Connection::SendMessage(GeneralConnection::NetworkMessage&, void const*, bool) + 56
    9 arkitremote 0x0000000101769d18 GeneralConnection::SendMessage(unsigned int, UnityGUID, void const*, unsigned int, bool) + 160
    10 arkitremote 0x0000000101c78760 PlayerConnectionInternal_CUSTOM_SendMessage(Il2CppString*, Il2CppArray*, int) + 204
    11 arkitremote 0x00000001010a5ac8 PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m389985885 + 204
    12 arkitremote 0x000000010093ac4c ARFrameUpdate_Invoke_m2222676468 + 488
    13 arkitremote 0x0000000100936f8c UnityARSessionNativeInterface__frame_update_m1185891212 + 588
    14 arkitremote 0x0000000100936d14 ReversePInvokeWrapper_UnityARSessionNativeInterface__frame_update_m1185891212 + 52
    15 arkitremote 0x000000010123603c __41-[UnityARSession session:didUpdateFrame:]_block_invoke + 56
    16 libdispatch.dylib 0x0000000181568b24 <redacted> + 24
    17 libdispatch.dylib 0x0000000181568ae4 <redacted> + 16
    18 libdispatch.dylib 0x00000001815756e0 <redacted> + 1012
    19 CoreFoundation 0x0000000181c1f070 <redacted> + 12
    20 CoreFoundation 0x0000000181c1cbc8 <redacted> + 2272
    21 CoreFoundation 0x0000000181b3cda8 CFRunLoopRunSpecific + 552
    22 GraphicsServices 0x0000000183b1f020 GSEventRunModal + 100
    23 UIKit 0x000000018bb1d78c UIApplicationMain + 236
    24 arkitremote 0x00000001008cf03c _rdc_main(int, char**) + 160
    25 arkitremote 0x00000001020682bc main + 764
    26 libdyld.dylib 0x00000001815cdfc0 <redacted> + 4
     

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  2. LouisHong

    LouisHong

    Joined:
    Nov 11, 2014
    Posts:
    69