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Freelook camera stutters?

Discussion in 'Cinemachine' started by MSachs, Feb 9, 2018.

  1. MSachs

    MSachs

    Joined:
    Nov 22, 2017
    Posts:
    122
    Hi,

    I have a scene with multiple Freelook cameras which get activated and deactivated by script.
    When I blend to the cameras which are looking at the smallest object in the scene it starts to stutter when the camera points at its original angle (I think it is directly horizontal) at its target.

    I made a video where you can see it.



    Does anyone know a solution for that? The two Freelook cameras before do not stutter at all...

    Thanks
     
  2. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,658
    Very interesting, and hard to tell what's going on just from the video. Would you be willing to export your scene (with dependencies) as a UnityProject and send it to me so I can install in an empty project and investigate?
     
  3. MSachs

    MSachs

    Joined:
    Nov 22, 2017
    Posts:
    122
    Sure! How would I do that (never did that before :D ) and how should I send it to you?
     
  4. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,658
    Assets/Export Package then select your scene.
    Test before sending by creating empty project then importing it.
    You can send to me by PM on this forum.
     
    MSachs likes this.