Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

FreeLook camera confusion?

Discussion in 'Editor & General Support' started by oc007061, Apr 28, 2015.

  1. oc007061

    oc007061

    Joined:
    May 27, 2013
    Posts:
    10
    Hi guys!

    In Unity 5's new Standard Assets, we have the FreeLook Camera Rig, which, IIRC, in the "Sample Assets" before they were official, it was a camera kind of like GTA IV or Assassin's Creed.

    Now, I can move it side to side, but as soon as it goes so far left or right, it "bounces" off like an invisible barrier.

    Can someone clear up this confusion for me?

    Thanks!
     
  2. oc007061

    oc007061

    Joined:
    May 27, 2013
    Posts:
    10
    Bump. Anyone?
     
  3. oc007061

    oc007061

    Joined:
    May 27, 2013
    Posts:
    10
    I really would like this cleared up. Please help!
     
  4. oc007061

    oc007061

    Joined:
    May 27, 2013
    Posts:
    10
    Nobody? Really?
     
  5. oc007061

    oc007061

    Joined:
    May 27, 2013
    Posts:
    10
    Wow, this board is amazing.
     
  6. fffMalzbier

    fffMalzbier

    Joined:
    Jun 14, 2011
    Posts:
    3,276
    Amazing information you give-> amazing answers you get.
    I do not have the FreeLook script you are talking about nor the modifications you made.
    Without more usefull informations you will not get any useful help.
    Can you post the script?
    Can you make a short video of the unwanted behavior you get and describe how it should be?
     
  7. WatTheDeuce

    WatTheDeuce

    Joined:
    Apr 17, 2015
    Posts:
    7
    Old question but I ran into the same issue. I found that adjusting the turn smoothing higher in the Free Look Cam component can remove this effect, but increases the sensitivity of the free look as well.
     
    Brotality likes this.