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[Free Tool] Material Instanced Properties Editor

Discussion in 'Shaders' started by Jick87, Dec 21, 2018.

  1. Jick87

    Jick87

    Joined:
    Oct 21, 2015
    Posts:
    124
    Not sure if this is the right place to post this but, I couldn't think of where else this would be more appropriate...

    I created this script a while back and have been using it personally for a bit. I find it useful and thought maybe others might too, so I put the code up on GitHub and decided to link to it here...

    https://github.com/jamesdimick/UnityMaterialInstancedPropertiesEditor

    I swear I saw a similar tool in one of the Unite videos or something, but now I can't find it. So, maybe a proper tool will be coming from Unity eventually. Or maybe it already has and I just can't find it? Or maybe I completely imagined it? :p

    It has some limitations but it works for the most part. I suppose the biggest limitation is multi-edit doesn't work properly. There is an error that happens in that case and I haven't yet been able to figure out how to fix it.

    Anyway, that is all. Hope maybe someone can find some use for it, or not. Nothing to see here, move along...
     
    Hybridizer, Reanimate_L and bgolus like this.