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[FREE] Stochastic Screen Space Reflection

Discussion in 'Assets and Asset Store' started by Charkes, Nov 6, 2016.

  1. ksam2

    ksam2

    Joined:
    Apr 28, 2012
    Posts:
    1,001
    Who gonna use that custom rendering pipeline? That's not a wise move o_O
     
  2. Adam-Bailey

    Adam-Bailey

    Joined:
    Feb 17, 2015
    Posts:
    230
    In the next couple of years? Anyone who doesn't need their stuff to run on low end devices. While the legacy rendering pipeline is still around the writing is clearly on the wall for it as it already isn't getting features like Shadergraph.
     
  3. sendspace

    sendspace

    Joined:
    Jul 24, 2016
    Posts:
    26
    will you share and make it hdrp compatible.? @too many sugar.
     
  4. skyecrack

    skyecrack

    Joined:
    Jan 5, 2018
    Posts:
    29
    Hey, can someone of you graphics guys here tell me just what to add to limit thickness of intersection in the original repo? In the earlier repo there was limited thickness, now it's unlimited and it is barely usable. Thanks :)