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[Free] Shell Prototyping Tool

Discussion in 'Assets and Asset Store' started by pedroazvm, Oct 1, 2018.

  1. pedroazvm

    pedroazvm

    Joined:
    Oct 13, 2017
    Posts:
    5
    Hey!

    I've developed a prototyping tool that I used on a few personal projects, and for the past month I've being refining in order to publish on the Asset Store for free!

    I always loved creating small games just to explore a cool game mechanic, but I hate implementing small things like UI, Main Menus, Persistent Data Managers, Game Events etc, etc.

    So I created Shell! (No, not Shell Scripting...)

    Shell is a cool plugin, which already contains all the boring stuff. Which leaves you more time to focus on your game.

    My idea is like, remove ALL boring stuff...

    It's also really beginner friendly :)

    I recorded a small video just showcasing it.

    (I know the video isn't the best, I didn't edit or plan everything I was going to talk about, but I tough it would be easier to show than tell.)



    Hopefully you watched the video and got exited.

    Here is the list of current features Shell has:

    Complete Scenes
    • Main Menu
    • Level Selection (multiple)
    • Story Scene
    • Game Scene
    Game UI
    • Game Score
    • Hp / Mana display
    • Mini Map
    • Timer
    • Pause Menu
    Cameras
    • Auto-Scale cameras
    • Following Cameras
    • Camera Effects (like shaking)
    Scene Manager
    • Complete Scene Manager
    • Scene Transition Button
    • Loading Screens
    Persistent Data
    • Complete Persistent Data manager with multiple saving methods
    • Easy to create scripts
    Audio
    • Audio Manager with easier audio configuration
    Other
    • Global Event System (using Event Handlers)
    • Easy New Script Templates Creators (like the one I showed on the video)
    • A cool looking wizard (also shown on the video)
    • Full Hiearchy Setup (the right click)
    Future Features
    • Mobile Inputs
    • Input system using the Command Pattern
    • More UI effects
    • Generic Object Pooling
    • Pre-Made character controllers
    • Git initialization
    • Provide improved UI sprites

    I think that's all...

    So now I would love to receive criticism, new ideas etc. Feedback in general.

    Oh and by the way, first time posting. So hopefully I posted on the correct place...

    Even like: "I would never use it..."
     
    Mark_01 likes this.
  2. Mark_01

    Mark_01

    Joined:
    Mar 31, 2016
    Posts:
    634
    This is a very great idea thank you :)
     
  3. pedroazvm

    pedroazvm

    Joined:
    Oct 13, 2017
    Posts:
    5
    Thanks!
     
    Mark_01 likes this.