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[Free][Released]Orbital Defender

Discussion in 'Made With Unity' started by rerwandi, Dec 17, 2014.

  1. rerwandi

    rerwandi

    Joined:
    Dec 8, 2014
    Posts:
    530
    Hi guys, check this poster to sum what the game is.

    PLAY ORBITAL DEFENDER - RELEASED V1
    This is a modified Space Shooter game with an Orbital Movement Ships!
    You got 3 fu**ing ships, that can go nowhere. Your mission is only to defend the earth from falling asteroids and enemy ship. Upgrade your ship as the wave got harder. Don't worry, your time won't be waste! there is a highscores board to let the (new) world knew your hardwork to protect it!

    So guys :D Any feedback is appreciate it as this is my first ever released game (with free assets lol)
    I'm going to release this desktop, web, and smartphones.

    I want to know whats your opinion guys. Is the tempo and starting wave too slow and boring?
    Is the game balance already?
     
    Last edited: Dec 18, 2014
  2. deadfire52

    deadfire52

    Joined:
    Jun 15, 2011
    Posts:
    101
    I'm going to be honest here, I played that for way longer that I thought I would. Didn't realize I could control the ships with spacebar until half way >_<

    Good job though :)
     
  3. richardh

    richardh

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    Mar 7, 2012
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    Very well done. really professional looking and well made. Took an age to load though. Need some instructions too. Was this done in Unity free or pro?

    great work.
     
  4. rerwandi

    rerwandi

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    Thanks for your time to play. i planned tomake tutorial for the first time player play.
     
  5. rerwandi

    rerwandi

    Joined:
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    It took an age to load? Its 5mb size gamefor the web release im sure.
    Yes tutorial would be in the next update. Im using unity free :)
     
  6. deadfire52

    deadfire52

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    I also got a pretty long waiting time.
     
  7. rerwandi

    rerwandi

    Joined:
    Dec 8, 2014
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    Its maybe host problem since im host this game in such a cheap hosting :D

    Any feedback about the game too boring in early waves or balancing?
     
  8. deadfire52

    deadfire52

    Joined:
    Jun 15, 2011
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    Yea, the earlier levels are a little slow, maybe speed it up just a small amount.