Search Unity

[Free][Released] GPM Profiler

Discussion in 'Assets and Asset Store' started by NHNCorporation, May 28, 2021.

  1. NHNCorporation

    NHNCorporation

    Joined:
    Mar 20, 2018
    Posts:
    12
    What is GPM Profiler
    Profiler is a tool that helps the optimization as it allows users to see the device performance and system information on the screen in real time.

    Provided for free.

    Asset Store | Document

    You can install this using Game Package Manager. See the following steps for installation.

    Features
    • Performance Profiler
    • Memory Profiler
    • Rendering Profiler
    • System Profiler
    • Editing is available.
    • Built with Unity UI.
    • Provided for free.
    • The entire source code is included.
    Performance Profiler
    Can see the CPU and GPU performance in real time.


    Memory Profiler
    Can check the real-time memory allocation and usage.



    Rendering Profiler
    Can check the data used for rendering in real time.



    System Profiler
    Can check the system information.



    How to install
    Asset Store | Document

    1. From the Asset Store, download and install Game Package Manager.
    2. Select the following editor menus: Tools > GPM > Manager.
    3. Install Profiler from the service list.


    Contact us
    We sincerely hope that Game Package Manager becomes a great asset to your game development. The following assets are included:

    LogViewer enables you to easily test bugs in the device.

    Webview allows you to open the website within the game.

    AssetManagement effectively manages assets.

    Interface that exchanges data with native Communicator

    UI for efficient use of the Unity UI

    If you want any other features or have an issue, you can register the issue or write us an email:

    e-mail : dl_gpm_help@nhn.com
    Report issues : https://github.com/nhn/gpm.unity/issues

    Thank you.

    One more thing
    Try the easy and efficiency Gamebase.
    It is a game platform that supports game authentication, Purchase, Indicator, Maintenance, operation, and security.
    Overview : https://docs.toast.com/en/Game/Gamebase/en/Overview/
     
    YUIHam and firstuser like this.
  2. smflt_nhn

    smflt_nhn

    Joined:
    Dec 24, 2020
    Posts:
    55
    1.0.0
    Date
    • 2021.05.25
    Features
    • Display frameRate
    • Script, render time and performance text and graph display
    • Reservation, allocation, gfx, gc total, gc used memory text and graph display
    • Display of rendering-related profiling text such as drawcall, batch, etc.(unity 2020.2 or later supported)
    • Display system information such as OS, CPU, GPU
    • Profiling function real-time editing function
     
    YUIHam likes this.
  3. smflt_nhn

    smflt_nhn

    Joined:
    Dec 24, 2020
    Posts:
    55
    1.0.1
    Date
    • 2021.06.22
    Fixed
    • Fixed typo in RenderProfiler Vertices UI
     
  4. smflt_nhn

    smflt_nhn

    Joined:
    Dec 24, 2020
    Posts:
    55
    1.0.2
    Date
    • 2022.01.13
    Fixed
    • Fixed a warning due to unused code
    • Fixed a warning due to uninitialized fields
    • Fixed a warning due to the same GUID as the resource used by LogViewer