Gain direct control over your cameras without leaving Unity Game Viewport. Fly around your scene with just a press of a hotkey. A must have for those using multiple displays. Both game and editor cameras can be linked, positioned, and aligned suiting your editing preferences. Features: Navigate editor and game cameras directly inside game or scene view Works while the editor is playing or stopped Activates with a hotkey Supports two game cameras with separate settings for position and rotation Keep your defaults in place. Save and restore camera origin as required Plays well with multiple scene views such as “4 split” editor layout Supports orthographic camera mode GET YOUR CAMERA TOOL COPY! Its free. CameraTool version 1.1 change list (Unity 5.4b25 tested): -Fixed a startup issue, where script did not run properly on the editor restart, or after the game has been stopped -Added a main menu section for CameraTool -Added an auto setup feature using existing scene cameras. The default activation hotkey is set to 'C' -The on screen label has been updated with the more informative text and layout ----- BE THE FIRST TO KNOW WHATS COMING Swing by our forum and help us build the community! We also highly encourage you to subscribe to our mailing list for the latest updates and the development progress straight from the farthest corners of the galaxy! REACH US OUT Found a bug? Please submit a case in the Bug Report thread, and we will squash the bug away! Want to share your thoughts? We sincerely appreciate your time to give us comments and ideas. There are always things that we could do better. Please share them in the Feedback and Suggestions thread. Have a question or need help? For a non-urgent matter, please submit in the Technical Support thread. You can also use our Contact Form to communicate to us directly. We'll give you a prompt a thorough response.