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[Free] Basic Level Design Components

Discussion in 'Assets and Asset Store' started by FlaSh-G, Mar 3, 2011.

  1. FlaSh-G

    FlaSh-G

    Joined:
    Apr 21, 2010
    Posts:
    199
    Here are a few simple 3D shapes for you, useful for level design.
    Place them to create gameplay in your level, later replace them with good looking models of a similar shape.

    Comes with a block, a ramp and a bridge, as well as rails. All with Colliders, of course.
    UPDATE: Now with a pillar and a pillar edge.



    Download them here for free.

    If you have ideas for more shapes, I'll update this or collect them and someday make a second package for you.
     
    Last edited: Mar 4, 2011
  2. Warrior1424

    Warrior1424

    Joined:
    Sep 30, 2010
    Posts:
    984
    One problem, the DL is a folder, not a unitypackage, so i cant open it in unity.
     
  3. 2dfxman1

    2dfxman1

    Joined:
    Oct 6, 2010
    Posts:
    1,065
    Needs more round cylindrical shapes. For stuff like pillars and such
     
  4. FlaSh-G

    FlaSh-G

    Joined:
    Apr 21, 2010
    Posts:
    199
    I don't know what you do wrong, but this is a unitypackage created the standard way. Shouldn't be a problem to use.

    Cylindrical shapes - On their way :)

    //e: I added a pillar and a pillar edge - see first post.
    Other suggestions?
     
    Last edited: Mar 4, 2011
  5. Din

    Din

    Joined:
    Jan 11, 2011
    Posts:
    146
    Maybe some types of simple stairs?
     
  6. FlaSh-G

    FlaSh-G

    Joined:
    Apr 21, 2010
    Posts:
    199
    I'd always use the ramps to represent stairs...
    These models should stay low poly and represent only rough geometry, no details.
     
  7. defjr

    defjr

    Joined:
    Apr 27, 2009
    Posts:
    436
    Looks useful, thanks. :)
     
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