I wanted to share with everyone some things i found on the Unity Answers site and some things i worked on a bit, some scripts I have paid to make happen and some that were provided by awesome people. Very basic but a great start for some! Hope you enjoy. Put in all the notes and things I thought anyone might want to use. MOST RECENT UPDATE: -Flickering Light script -Object Movable Indicator -Item Pickup Indicator -PlayaudioOneshot script -Text Tooltip Script -Spawn Prefab Script -Kill Prefab Script Exisiting Functions: better flashlight, door sounds and lock/unlock functionality. MOST RECENT UPDATE 2.5 Download http://www.4shared.com/rar/Y4HG26O9/ScaryGame_3.html? UPDATE 2.5 Video Link http://www.youtube.com/watch?v=6Lzn_pRIfJI&list=PLwc2jb3IjPt6xmSeFI14WplwqER_DQkpf&index=5 Special AWESOME KUDOS to combatDave for the door and key scripts, and Fuzzfas for making the walking sounds scripts possible and Jonas Planck for the spawn prefab and kill prefab scripts! Follow my personal project and some bits on this community project here on Facebook http://www.facebook.com/pages/The-Calling-Prologue/441265279269089?ref=hl If you would like to help add to this script collection/community shared project here are some things that would be great to add. - a script that can be attached to any object you can interact with the E key. EXAMPLE, you hit E on a coffee can or painting to examine it and it plays an the audio description but also gives you points. EXAMPLE 2, you pick up a note to read it with the E key and in addition it gives you points. These points add up and will be tracked through the entire game till the end when a grand total would be shown. -Improvements to the existing note script: A. once you have a note open and displayed on the screen, lock character and camera movements. B. Blur the background and or darken the background so focus is on the note not on the surroundings. C. Add a secondary Note type that once the character closes the note it teleports the character to a different level. D. Make it so you can display the note with actual writing you cannot really read but in the foreground have bold white text to display what the character is reading? IE like when reading notes or books in the popular games Penumbra/Amnesia -Safe/Comination Lock mini game/puzzle. You find numbers written on paper and then go to a safe or lock and apply those numbers to unlock the door. -Anything you think that would be awesome,fun, useful or add to gameplay for this community project. If you would like to submit a script to add to this community project and of course get your kudos, please download the project files as they exist now, make the script work with it and message me via these forums with the download link to see if we can make it an offical update/addon. Be aware that any scripts that you submit for this project will then become public domain and may be used in any project, commercial or otherwise.