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[Free] AltUnity Tester - UI Test Automation tool to help you interact with objects from Unity games

Discussion in 'Assets and Asset Store' started by timeapusok, May 8, 2020.

  1. timeapusok

    timeapusok

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    Download it from Asset Store: https://assetstore.unity.com/packages/slug/112101

    Check our website for more info about AltUnity Tools

    AltUnity Tester is an open-source UI driven test automation tool that helps you find objects in your game and interacts with them using tests written in C#, Python and Java.
    You can run your tests on real devices (mobile, PCs, etc.) or inside the Unity Editor.

    Main features:
    • create an AltUnityDriver
    • connect to the AltUnityTester component running on the device
    • ask for information on objects from the Unity Game
    • find elements and get their coordinate
    • simulate any kind of device input
    Here's a tutorial video to help you get started:


    For any questions and support join our Google Group:
    https://groups.google.com/a/altom.com/forum/#!forum/altunityforum
    or out Discord server:
    https://discord.gg/uZrah5U
     
    Last edited: Aug 13, 2021
  2. timeapusok

    timeapusok

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  3. Poienar_Robert

    Poienar_Robert

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  4. timeapusok

    timeapusok

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    We've just released an Alpha version of AltUnity Inspector, which makes it possible to explore and inspect games outside of the Unity Editor, without access to the source code




    Key features:
    • Interact with a game, remote

    • Display live the screen of the game

    • Get information about all the objects from the scene and their components

    • Change scene and time scale
    Check this article for more info about how it works and how you could get it:

    https://altom.com/everything-you-need-to-know-about-altunity-inspector/


    Feel free to try it out and let us know if you find it helpful, if you have any improvement ideas or find any bugs.
     
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  5. Robert_Poienar

    Robert_Poienar

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  6. timeapusok

    timeapusok

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    Hey,

    We released AltUnity Tester v.1.5.7.
    We’ve added support for Load Scene Additive, fixed compatibility with .NET 3.x and made it possible to use AltUnityTester with Unity 2020.1.
    Check out release notes for a full list of changes.

    Also, we've recently launched our discord server. See you there, if you have any feedback, questions or need support: https://discord.gg/uZrah5U
     
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  7. timeapusok

    timeapusok

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  8. timeapusok

    timeapusok

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    Last edited: Feb 5, 2021
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  9. timeapusok

    timeapusok

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    We have a new release of AltUnity Tester 1.6.3.

    Some major changes from this version:
    • there's now a new selector, By.Text to allow searching for objects by their text value
    • added the ability to set unique ID to all static elements which can be used in the Find By.ID selector to locate object easier.
    • improved the By.Path selector to accept multiple attributes: FindObject(By.PATH, “//objectName[@tag=expected tag value][@component=expected component name”)
    • indexer selector: Select N-th child: FindObject(By.PATH, “//parentName[1]”)
    • logs are now customizable in the instrumented game and in the client libraries
    For other fixes and improvements, check out the changelog.


    Another important update regarding AltUnity Tools, is a new support as a service product which we recently added to our website. You can now schedule a meeting and have a one-to-one support session with one of our developers/test automation engineers. We offer support with AltUnity setup, getting started with writing the first tests, advanced configuration, debugging, etc. You can read more about this here.
     
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  10. timeapusok

    timeapusok

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    We have a new release! AltUnity Inspector 1.2 can now be downloaded!

    We added some new features:
    • Objects hierarchy can be searched by every selector from AltUnity Tester (name, text, id, tag, layer, component, path). This allows you to validate your selectors before running tests.
    • Object path is displayed on the element details area. This can be copied directly to By.PATH method to quickly locate elements.
    • AltId, a unique object identifier generated by AltUnity Tester is also displayed and can be used with the By.ID selector.
    For more details about this release check out this article.

    Some of the new features are only supported by AltUnity Tester 1.6.4 and 1.6.3 so we recommend to use Inspector with an app instrumented with the latest version of AltUnity Tester.

    AltUnityInsoector-NewVersion-DemoSearch.gif
     
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  11. timeapusok

    timeapusok

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    Our open-source test automation tool got a variety of changes and improvements and is now available for download. Following the support of the new Input System, AltUnity Tester 1.7.2 is here to enhance the test automation experience for game developers and testers with features related to the same area.

    What’s new with AltUnity Tester?
    • Input Visualizer for the new Input System
    • PressKeys() with new Input System
    • Movable AltUnity logo
    • Other Improvements and bug fixes
    You can read more about the improvements that come with the latest release in this article.

    Any feedback or review is appreciated and any problem reported will be addressed. You can download AltUnity Tester 1.7.2 from the Unity Asset Store!

    Let me know if you have any questions regarding AltUnity Tester.
     
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  12. timeapusok

    timeapusok

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    The newest release of our test automation tool for Unity comes with a series of breaking changes.

    One of the most important aspects is the name change: AltUnity Tester becomes AltTester Unity SDK starting with v. 1.8.0 and similarly, AltUnity Inspector becomes AltTester Desktop starting with v. 1.5.0. The old one didn't quite fit our plans and our long-term mission to extend our test automation solution in the following directions:
    • support new platforms - we are very close with webGL and Nintendo and starting to investigating AR/VR and other consoles
    • help game testers to start automation easier - we already have an MVP of the Recording feature, we’re testing it and plan to release the Beta version in the following months
    • start exploring how we could support Unreal and other engines
    Other changes that come with this release

    New features
    • Generate xml test report from the Editor Window
    • Enable/disable driver logging
    Bugs fixed
    • Tests not appearing in Editor Window
    • SetText() not working
    • Hovering mouse over element does not trigger tooltip
    You can read more details in the article! Join our Discord Server if you have any questions for the development team or you encounter any trouble with our tools!