When you have two objects in a target group and a framing transposer following that group, the behavior seems weird. The yellow dot just slides to the edge of the dead zone and one of the followed targets goes off screen. The expected behavior is for the framing transponser to put both objects in the dead zone and stop moving. I've attached a UnityPackage with the example scene that shows the bug. Just hit play and see how it behaves. Is this a bug or am I missing some setting?