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Bug Framework not found FBLPromises

Discussion in 'macOS' started by ScytheofDeath, Apr 18, 2023.

  1. ScytheofDeath

    ScytheofDeath

    Joined:
    Oct 3, 2020
    Posts:
    2
    Hello everyone, I use macbook pro. I've been dealing with this problem for the last 2 days, but I still can't solve it. I got the build of my Unity project and run this file in xcode. But when I "Run" I am facing this problem. Then,
    I tried something different today. I opened an empty project and built it. This file worked fine in xCode. But when I added "Admob" to this project, I encountered the same error again. So my mistake is also because of admob. Please help me.

    By the way, I tried that install the pod to this project file. But it didn't work.

    Error: "Framework not found FBLPromises"
     
  2. LiveRock

    LiveRock

    Joined:
    Feb 16, 2022
    Posts:
    2
    Did you solve it?
     
  3. gustavobgs

    gustavobgs

    Joined:
    Nov 14, 2022
    Posts:
    1
    I'm facing the exact same issue, but with Firebase package in my Unity Project. I tried multiple Firebase versions, all of them causes this same issue when building the project on XCode (Framework not found FBLPromises).

    I've tried all possible solutions I found googling, none of them worked.

    I'll appreciate a lot if someone has any hint about this issue.
     
  4. zloph

    zloph

    Joined:
    Sep 20, 2011
    Posts:
    19
    Is there anything in the error message saying bitcode. I had to comb through my build setting in Unity project in xcode and disable bitcode.
    Another error I encountered was to install the right version of coco pods. I have to manually do it through homebrew.