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Frame Rate Counter Release

Discussion in 'Assets and Asset Store' started by TerrainBuilder, Aug 27, 2013.

  1. TerrainBuilder

    TerrainBuilder

    Joined:
    Mar 15, 2013
    Posts:
    14
    Like to share my frame rate counter, easy to use and accurate. Tells you what frame rate your game is running inside the Unity engine. This is more accurate then the Unity frame rate, fraps and other recorders.

    More stuff coming soon.

    Coming soon: Models, Texture Packs, Terrains, Day Night Time System, Small Free Pack Scripts and much more.

    Please rate and comment on the asset and if it's easy to use and performs well.


    Try Windows demo - Here

    Asset Store Link - Here


    Demo scene Not included.


    $1.jpg

    $2.jpg
     
    Last edited: Aug 27, 2013
  2. Brainswitch

    Brainswitch

    Joined:
    Apr 24, 2013
    Posts:
    270
    How is this more accurate than the Unity (and others) frame rate counter?
     
  3. TerrainBuilder

    TerrainBuilder

    Joined:
    Mar 15, 2013
    Posts:
    14
    Well i tried it on many different frame rate counters like fraps, etc and it was accurate. And it was accurate in the Unity engine. Try it out, it's free :)
    The only problem is on the highest quality setting it's capped which i need to fix.
     
  4. TechnicalArtist

    TechnicalArtist

    Joined:
    Jul 9, 2012
    Posts:
    725
    hi,

    Nice asset,any script which record loading time?

    Dev
     
  5. TerrainBuilder

    TerrainBuilder

    Joined:
    Mar 15, 2013
    Posts:
    14
    No not at the moment, but i shall make one in the future. Thank you for liking it :)
     
  6. TechnicalArtist

    TechnicalArtist

    Joined:
    Jul 9, 2012
    Posts:
    725
  7. user1j3di3j2sa3

    user1j3di3j2sa3

    Joined:
    Nov 5, 2012
    Posts:
    566
    but how do you know which one is more accurate?
     
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