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Frame Debugger not working after switching to URP

Discussion in 'Universal Render Pipeline' started by Dizzy-Dalvin, May 6, 2020.

  1. Dizzy-Dalvin

    Dizzy-Dalvin

    Joined:
    Jul 4, 2013
    Posts:
    54
    After switching to URP I cannot see anything in the Game View as I step through the draw calls in Frame Debugger. The screen is all black until I get to Final Blit Pass where everything is just drawn in a single step.

    URP Frame Debugger.png

    I'm using Unity 2019.3.12f1 and URP 7.3.1.
     
    Anrewqa likes this.
  2. peterbay

    peterbay

    Unity Technologies

    Joined:
    Nov 2, 2017
    Posts:
    100
    That doesn't seem right. Can you report a bug for this? :)
     
  3. Movietone

    Movietone

    Joined:
    Aug 9, 2017
    Posts:
    2
    I have the same issue with Unity 2021.2.8f1, Universal RP 12.1.3
    There is only some ShadowDraw data in debugger
    upload_2022-1-31_17-38-53.png
     
  4. Elvar_Orn

    Elvar_Orn

    Unity Technologies

    Joined:
    Dec 9, 2019
    Posts:
    162
    Hey @Movietone,
    I'd like to take a look at that.
    Can you file a bug so I can see if I'm able to repro and fix the issue?
     
  5. RealHandy

    RealHandy

    Joined:
    Jul 11, 2020
    Posts:
    22
    Sorry for the necropost, but this is exactly what I have happening -- first time I've tried to use Frame Debugger. I get a couple of red shadow items, then 99% of the draw items are nothing -- just black. Then in the last few items it shows me a complete image of the frame, with a couple of items of postprocessing making minor changes to the complete frame. Was there a bug filed for this?
     
  6. Elvar_Orn

    Elvar_Orn

    Unity Technologies

    Joined:
    Dec 9, 2019
    Posts:
    162
    What version of Unity are you using?
    I made a lot of improvements to the Frame Debugger in 2022.2 and later versions so I'm wondering if you're also experiencing this there or if you're using an older Unity version.
     
  7. ctw-ivan-antonov

    ctw-ivan-antonov

    Joined:
    Jul 4, 2022
    Posts:
    2
    Just for those, who may experience the same issue.
    Seems like It's because of the Unity version.
    Just experienced the same "red shadow data only" as above using Unity 2021.1.14f1
    Fixed it via updating project to the version 2022.3.0f1