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Bug Frame Debugger is broken

Discussion in '2022.2 Beta' started by Passeridae, Sep 6, 2022.

  1. Passeridae

    Passeridae

    Joined:
    Jun 16, 2019
    Posts:
    395
    Hi!
    Unity version 2022.2.0b7.2913

    First, just take a look at this video:

    And no, a don't have a stuck button on my keyboard.

    And one more specific design issue: why all levels of hierarchy are unrolled from the very beggining? This makes frame debugger virtually unusable and kills the idea of hierarchy in the first place.
     
    Last edited: Sep 6, 2022
  2. Passeridae

    Passeridae

    Joined:
    Jun 16, 2019
    Posts:
    395
    And with this new debugger every buffer preview looks like this: upload_2022-9-7_1-5-41.png
     
    Last edited: Sep 6, 2022
  3. fleity

    fleity

    Joined:
    Oct 13, 2015
    Posts:
    337
    This overexcessive frame debugger feels familiar to me. I have encountered this previously when active vfx graph effects are in the scene (because the shader executions of vfx graph show up at the top of the frame debugger)(in 2021 version of unity)
     
  4. Elvar_Orn

    Elvar_Orn

    Unity Technologies

    Joined:
    Dec 9, 2019
    Posts:
    160
    Hey!
    Yes, we've encountered this issue before and like fleity mentioned, it was related to some VFX not being paused after enabling the Frame Debugger.

    Can you report a bug about this for me so we can triage and tackle it?
     
    fleity likes this.
  5. wwWwwwW1

    wwWwwwW1

    Joined:
    Oct 31, 2021
    Posts:
    761
    I found that we should click Position 2 to preview textures.

    Are you clicking the Position 1 in the picture below:
    FrameDebugger.png