Hey everyone. I'm having an issue with a model i have. The model is a character, with animations. In the editor, the animations work, and are normal. However, when i export from .X to .FBX through Fragmotion, it seems that a few bones change, messing the animations completely. When i open the .FBX again, the animations are messed up in the program as well. In other words, it somehow exports the joints/animations wrongly. Would anyone know a way to fix this, or another program that i could try for the exporting? Also, if you need the model to help. Please tell me, I'll send you the link to the model in private. I'd rather not have the model posted in public.