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FPS Weapons 2

Discussion in 'Assets and Asset Store' started by Mister-D, Jul 15, 2017.

  1. Mister-D

    Mister-D

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    FPSweapons 2

    17 animated weapons + demoscene



    animations are legacy
    animation sets and synced sounds for:
    fire
    reloading
    hide
    ready
    ambient
    melee
    grenadethrow

    also includes a character that matches the animated arms

    submitted
    asset store link
    video of update 1.3
     
    Last edited: Jul 26, 2018
    Gametyme and mr_Necturus like this.
  2. b4c5p4c3

    b4c5p4c3

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    Big fan of your work. I'm subscriing to this thread,
     
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  3. b4c5p4c3

    b4c5p4c3

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    Very nice.

    I don't like the fact that the pieces of the body dissapear when hit but i saw another video of your channel (One with zombies) and the body parts in that video fall to the ground so i assume you got that under control :D

    There will be also humanoid animations or only legacy.??

    Looking forward your progress.
     
    Last edited: Jul 18, 2017
  4. ZJP

    ZJP

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    Hi

    Like your works, but it's about modern weapons again. Do you plan to make an futuristic pack?
     
  5. theANMATOR2b

    theANMATOR2b

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    Nice looking pack so far Mister-D. Y
    ou might consider adding the bi-pod to the SAW (the one with the green ammo box) Standard military issue for those comes with the bi-pod. Would make it even more useful if it was animatable by the developer or has provided animations for up/down position.
     
  6. Mister-D

    Mister-D

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    yes body parts will fall off but its not scripted yet ;)
    humanoid also yes but im not sure if they will be in first release
    yes thats the plan , not sure when tho
    hmm... i didnt model the saws bipod and i dont have uvspace left for it. i could add it as an attachment model and also add some scopes/sigths, silencers and extra grips
     
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  7. Mister-D

    Mister-D

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    version1 submitted
     
    Cheesemon likes this.
  8. Mister-D

    Mister-D

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    version accepted
     
  9. witcher101

    witcher101

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    were is assest store link??
     
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  10. Mister-D

    Mister-D

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    asset store link
     
  11. witcher101

    witcher101

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    is the zombie dismember included in this assest. Is there multiple arms??
     
  12. Mister-D

    Mister-D

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    the zombie is not included. the dismemberment scripts are included but not setup yet. that is for the next update, if sales go well ;)
    only the arms with fingerless gloves are included(as in the vid)
     
  13. Mister-D

    Mister-D

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    the zombie was this asset link
     
    Last edited: Aug 19, 2017
  14. Mister-D

    Mister-D

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    new smg
    mac11screen.jpg
    render0002.png
     
    Last edited: Sep 18, 2017
  15. Reiner

    Reiner

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    Love it we all of you work.

    Bought :)
     
  16. Mister-D

    Mister-D

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    hah tnx
     
  17. Mister-D

    Mister-D

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    submitted version1.1
     
  18. Reiner

    Reiner

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    Looks nice but with zombies in the scene would be cool ;)
     
  19. Mister-D

    Mister-D

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    i know but i cannot script AI , maybe later when i have better scripting knowledge ;)
     
  20. Mister-D

    Mister-D

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    update is accepted
     
  21. Mister-D

    Mister-D

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    adding a retro rifle
    retrorifle.png
     
  22. Mister-D

    Mister-D

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    disc saw added
    disccutter.jpg disccuttereditor.jpg
     
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  23. Reiner

    Reiner

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    Nice
     
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  24. Mister-D

    Mister-D

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    tnx
    will try to finish it this weekend
    need to setup the last gun for the update

    the commandorifle:
    commandorifle.jpg commandorifleeditor.jpg
     
  25. Mister-D

    Mister-D

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    update 1.2 done and pending review
    3new weapons
    overall script improvements and fixes
    some new props in the demoscene
     
  26. Reiner

    Reiner

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    :) Awesome
     
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  27. Mister-D

    Mister-D

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    update accepted
     
  28. Mister-D

    Mister-D

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    version 1.3
    improved demoscene scripts, new inventory to quickly and intuitively select the weapon u want.
    improved firing sounds, fixed some animations, improved weapon normalmaps
    version pending review
     
  29. Mister-D

    Mister-D

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    b4c5p4c3 and Neviah like this.
  30. Mister-D

    Mister-D

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    tnx assetstore team for the quick review
    update is live
     
  31. Scav3ngR

    Scav3ngR

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    Just bought the asset, but when i build it, the mouse doesn't disappear and stays where the cross hair is, and when i move my mouse, the movement isn't fluid. It doesn't happen in the editor. pls help!
     
  32. Mister-D

    Mister-D

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    hi

    what platform did u build to?
    i actually never made a build of the pack, so i cant say directly what the problem is
     
  33. Mister-D

    Mister-D

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    try changing the update mode in the "playerrotate" and "camerarotate" scripts to Update instead of fixed update for smoother looking.
    to hide the cursor comment out these lines in the same scripts:
    Code (CSharp):
    1. if(Input.GetKey(KeyCode.Escape) ){
    2.             stop=!stop;
    3.         }
    4.         if(stop){
    5.             Cursor.lockState = CursorLockMode.Confined;
    6.             Cursor.visible=true;
    7.         }
    8.         else{
    9.             Cursor.lockState = CursorLockMode.Locked;
    10.         }
    11.  
     
  34. Mister-D

    Mister-D

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    replace the scripts with the attached ones.
    might also wanna try changing "smooth" variable in the editor to get smoother looking
     

    Attached Files:

  35. Scav3ngR

    Scav3ngR

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    Works great now, thanks a lot
     
    Last edited: Sep 17, 2018
  36. Crayz

    Crayz

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    Purchased the pack today and happy with it :) I noticed on the YouTube video's comment section you put together a normal ready animation for the shotgun, is it possible you could include that in the pack?
     
  37. Mister-D

    Mister-D

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    send me your invoice number to my mail and ill send it to u
     
  38. Crayz

    Crayz

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    Sent, thanks!