So, as you can probably tell, my gun seems to be rotating locally. The guns movement is dependent upon my mouse look script, and a gun script that smooths the movement to the cameras rotation. I'm trying to achieve a COD/BF4 style, where the gun rotates with the camera "Globally". Any help would be greatly appreciated. Thank you for your time. P.S. Sorry if this is the wrong place to post this, I wasn't sure since it's kind of specific and I thought it Physics vaguely covers the rotation and positioning of objects.