Search Unity

Question FPS Animation, separate lower and upper body?

Discussion in 'Animation' started by MrJsmall, May 20, 2023.

  1. MrJsmall

    MrJsmall

    Joined:
    Jan 5, 2023
    Posts:
    17
    I am currently making a multiplayer FPS, and I have a question about how to animate it in such a way that the arms and head can be independent from the torso. If this was a singleplayer game, I would just model and animate the arms and hands of the player, but since its multiplayer, it needs to have a whole body.
    Basically, I want to be able to have a walking animation for the legs, but do procedural animation for the arms holding a gun. The attached gif is what I would like the final result to be similar to.
    I have never tried to do something like this before, so if you could recommend a tutorial, or just point me in the right direction, it’d be very helpful, thanks!
    687C413D-2877-4EE4-A306-49697F9570B9.gif

    PS. On a separate note, how do you make it so that when the angle of the players look direction changes, if they aren’t walking, the legs automatically shift, like in Fortnite?
     
  2.