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FOVE Heatmaps

Discussion in 'AR/VR (XR) Discussion' started by Zaphkielll, Mar 17, 2019.

  1. Zaphkielll

    Zaphkielll

    Joined:
    Feb 17, 2019
    Posts:
    5
    Does anyone know how I can use the FOVE headset to create heatmaps of where users are looking in my Virtual Environment? Trying to find where the user's visual attention is during the game.

    Also if anyone knows any other way of looking at this instead of a heatmap that would be much appreciated.
     
  2. mgear

    mgear

    Joined:
    Aug 3, 2010
    Posts:
    9,350
    saw this while ago, havent tested
    https://github.com/Unity-Technologies/360-Video-Heatmaps

    i'd probably simply try drawing into low resolution 360 texture, with raycast..

    maybe could also just record head rotations, or eye raycast target names, then compile / plot those values in excel perhaps..
     
    Zaphkielll likes this.
  3. Zaphkielll

    Zaphkielll

    Joined:
    Feb 17, 2019
    Posts:
    5
    Thanks, I'll check it out, what do you mean by drawing with raycast? I'm new to Unity so not quite sure about a lot

    Also just seen that the Video Heatmaps doesn't work quite well for single viewer, my heatmap is for a single user, any ideas on that?
     
  4. mgear

    mgear

    Joined:
    Aug 3, 2010
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    9,350
    or actually, your player is probably moving around the map, not just looking at 360 view from fixed position?
     
  5. Zaphkielll

    Zaphkielll

    Joined:
    Feb 17, 2019
    Posts:
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    no it is from a fixed position