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Forget the OUYA. Welcome to Mad Catz MOJO

Discussion in 'General Discussion' started by ZJP, Jun 14, 2013.

  1. Thavron

    Thavron

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    I meant this link:
    A publisher can do much more marketing than an indie.

    If porting to OUYA isn't much work, it won't hurt…
     
  2. Murgilod

    Murgilod

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    Those games aren't failing just because of a lack of marketing, but because they're F***ing dreadful. They're typically a huge mass of clone games or games that don't even run on most devices. In most cases, these games were never marketed in the first place. Attempts to find them on any review sites or even finding a website for the company They're also games on markets that are dramatically oversaturated.

    And let's not mince words, a game being successful is always going to have an aspect of luck to it. Anyone who tells you "if you work hard, you'll be successful" is lying right to your face. You need to work hard, you need to know the right people, you need to have a product that hits the right notes, and you need to be lucky.

    And porting to the Ouya is pointless once you look at the number of sales on the platform.
     
  3. QFS

    QFS

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    All consoles are simply just outdated computers that you hook up to your TV with other computer functions removed.

    People are being suckered out of a lot of cash on the whole "console this" and "console that" business.

    True gamers know you cannot beat the power and experience of a gaming PC (even a non-gaming PC kicks the ass of any console) but a gaming PC blows a console out of the water by leaps and bounds in so many ways.

    Once the population clues in to the fact that you dont really need a console for anything (and when they clue in they are in debt over their eyeballs with money that is not really theirs) consoles will take a dive.
     
  4. Kellyrayj

    Kellyrayj

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    What about the couch experience? Honestly, I think I'd take a evening playing mario kart 64 on an old television with my buddies over a night on a super high end gaming pc. It's simply a different experience that the PC can't provide. It's not that it technically couldn't. There is just something about time and place that adds another dimension to any video game experience.

     
  5. Murgilod

    Murgilod

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    There's no such thing as a "true gamer" and your post is terrible.
     
  6. QFS

    QFS

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    How so? It states the truth, a truth most do not want to acknowledge.


    There absolutely is such a thing as a "true gamer".

    Someone who farts around with games, from time to time, but not really investing a lot of time, energy, or thought may call themselves a "gamer", but it doesnt mean they truly are. They'd more likely fall into the category of part-time or casual gamer, aka the lower end of the "true gamer" scale. On the other end of the spectrum you have the absolute full out hardcore gamer, who knows the ins and outs of gaming, who devotes much time, energy, and thought into it, basically immersing their life into it. Those, are the true gamers.
     
  7. Murgilod

    Murgilod

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    A gamer is a person who plays games. Don't apply some bullshit elitism to this.
     
  8. voltage

    voltage

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    I for one have "no lifed" video games since childhood and throughout high school. Like many, I started on Nintendo, delved into Sony, traversed to Microsoft and finally landed into the indie movement. I make indie games and I play indie games, that's it. Despite this, I still love Gears of War and Super Smash Bros. just as much as I did a child/teen, but the time sink doesn't feel as practical anymore. So I understand your argument Murgilod, but QFS is also right to say "True Gamers" or perhaps better said "Hardcore Gamers" are more likely to know the advantages of PC over any Console.

    I prefer the home console experience, it's what I grew up on. Being indies as we are however, should know first hand the power of PC out weighs any console imaginable. Consoles are a by-product of PC, they are dependent on PC for existence. There's just no comparison.
     
  9. Thavron

    Thavron

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    Some soft-/medium-/hard-core gamer prefer consoles, some prefer PC, some even prefer handheld. So what?
    If you doesn't want to publish your game on e.g. consoles because no "true gamer" plays on consoles its up to you. So you avoid sales from "false gamers".

    IMO some games are better on PC, some are better on console (or handheld).
    SteamBox could bring both together and add new flexibility.
     
    Last edited: Nov 15, 2013
  10. cpasjuste

    cpasjuste

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    I do personally love the android ecosystem, and was very excited when it comes out (as I was a big Linux fan). I'v Been developing/playing with it since the HTC dream (G1), mainly porting emulators and other system to those devices.

    But while it was (and still is) an incredible system for mobile devices, I'm really not enthusiast about either the ouya or any other home console based on arm hardware. While android, and specifically arms processors, are wonderful for handled devices, for almost the same price you can have something much more powerful (x360 for example) when you want to play a game on your TV.

    Also as noted before, fragmentation still exist on the user point of view, for example not so many games support hardware controllers.

    There's probably a future for them, but I think it could take a few years before it reach a mature point.
     
    Last edited: Nov 15, 2013
  11. bingo2

    bingo2

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    Hi guys,
    I read a detailed pre-purchase review of the mojo on a game development blog:
    Ie:

    Target audience

    People without a console
    * Who don’t want to play touch games but high-end games with controller support. ie GTA3/4, FPS etc.
    PC/MAC gamers
    * Who will want to use the controller on their Desktop games.
    Hand-held gamers
    * Who will also use the controller with the Travel ‘MOGA PRO’ clip attachment with their mobile phone.

    Interesting points, alot of Ouya bashing!
    What do you guys think?
     
  12. Murgilod

    Murgilod

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    I think that describes 5 people on the whole planet. People who want to play those games but don't own a console will likely already have a capable PC. If they want to use the controller with their PC, they could just use the Xbox 360 controller. If they're handheld gamers, there's already handhelds IN the console space and also phones that do that, as more than 50% of all phones sold now are smartphones. And honestly, that last point? Nobody really does that.
     
  13. TylerPerry

    TylerPerry

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    GTA 4 for mobile? I don't think so... same goes for all "High end " games, considering just about the highest end of mobile games are DS ports of Final Fantasy haha. And who would buy this controller for a PC when they can have a DS4, Xbox 360 controller or Razor Onza?!?! Maybe for phones but there are already cheap controllers out there that do that.
     
  14. I am da bawss

    I am da bawss

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  15. TylerPerry

    TylerPerry

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  16. Murgilod

    Murgilod

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    Basically that the Mojo's practical performance is about the same as your average high-end tablet or phone.
     
  17. bingo2

    bingo2

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    Yeah pretty much!
    Merry Christmas guys :)